This event has a full strategy guide: read the Monument guide

The Monument is your Empire’s shared progression: a fixed run of 25 milestones every server works through in order across roughly its first 70 days, ending at the Age of Truegold. It is not a tech tree you grind open. The map opens on the Empire’s own age schedule (Bear Hunt, the Sanctuaries, the Plains, Fortresses, the Fertile Land, the King’s Castle, and finally Truegold all arrive on time regardless), and the Monument marks each moment and pays a reward for taking part.

Each milestone pays out when the Empire, your alliance, or you hit its target while it is the active one. There is a window on it, so a reward can be missed if the target is not met in time, but the next feature still opens on schedule either way. The Monument building stays on your map for the life of the server, so a Lord who joins later can still open it and collect the rewards for the milestones the Empire has already reached.

The goals come in three kinds. Two are personal: reach Town Center Lv. 7 early, and be one of the first 20 Lords in the Empire to reach Town Center Lv. 30. Most are Empire-wide, where thousands of Lords chip in toward one counter (800 Lords at Town Center 7, 10,000 beasts hunted, 600 Lords owning a Lv. 35 hero). The rest are alliance goals, usually hunting Terrors or holding a contested Sanctuary, Fortress, or the King’s Castle before its countdown ends. Rewards climb the whole way, from 100-gem batches and Rare skill books up to Epic and Mythic manuals, and finally Truegold.

Key facts

Event type
Server-wide progression run (25 milestones over roughly the server’s first 70 days)
Milestones
25, in a fixed order
Goal types
Two personal, plus Empire-wide and alliance goals
How the map opens
The Empire opens Bear Hunt, the Sanctuaries, the Plains, Fortresses, the Fertile Land and the King’s Castle on its age schedule; the milestones mark and reward each moment
Finale
The Age of Truegold arrives around day 70 at Town Center Lv. 30; the 25th milestone rewards the first 20 Lords in the Empire to reach it
Late joiners
The Monument stays on your map, so Lords who join later can still open it and collect the rewards for milestones the Empire already reached
Rewards
Climb from 100-gem batches to Truegold, with Rare → Epic → Mythic skill books along the way
Lordrush Monument event screen showing the milestone list: Final Hope complete, Kindling Embers active with a countdown, and Beast Hunting and Beastproof still locked, each card showing its goal and reward icons

Rewards

Monument Milestones

Worked through in a fixed order across the server’s first ~70 days. Two goals are personal (Milestone 1 and Milestone 25); the rest are Empire-wide or alliance goals shared across the server. The Unlocks column names the feature the Empire opens around that milestone on its age schedule.

Milestone Rewards Unlocks
1 · Final Hope — Reach Town Center Lv. 7 (personal)100 Gems ×5, Gold Key ×1, Epic Conquest Skill Book ×10
2 · Kindling Embers — 800 Lords in the Empire reached Town Center Lv. 7 (empire)100 Gems ×5Bear Hunt (alliances build a Hunting Trap to snare the Raging Bear); Lv. 1-2 Terrors appear
3 · Beast Hunting — Empire hunted 10,000 beasts total (empire)100 Gems ×5, Gold Key ×1, Epic Expedition Skill Manual ×10
4 · Beastproof — Alliance hunted 10 Terrors (Lv. 1+) (alliance)1,000 Gems ×2, Gold Key ×2Ruins (all Empire Sanctuaries become Contestable)
5 · Controlled Sanctuary — Alliance holds full control of a Sanctuary before the countdown ends (alliance)1,000 Gems ×4, Gold Key ×2, 1h General Speedup ×12
6 · Strength in Numbers — 10 alliances in the Empire reached Lv. 5 (empire)100 Gems ×10, Gold Key ×1, Rare Conquest Skill Book ×10
7 · Regrouping — 600 Lords unlocked Lv. 5 troops (empire)100 Gems ×15, Rare Expedition Skill Manual ×10Lv. 3 Terror appears
8 · Banner Raised High — Alliance lifted 10 banners (alliance)100 Gems ×5, Gold Key ×1Plains (Lords may enter the Plains)
9 · Rise of Heroes — 600 Lords own a Lv. 35 hero (empire)100 Gems ×10, Gold Key ×1, Rare Expedition Skill Manual ×10
10 · Fire in the Field — 600 Lords reached Town Center Lv. 15 (empire)100 Gems ×10, Gold Key ×2, Rare Conquest Skill Book ×10
11 · Badland Hunting Reserve — Empire hunted 5,000 beasts Lv. 14+ (empire)100 Gems ×10, Gold Key ×3Lv. 4 Terror appears
12 · Elite Strength — 500 Lords unlocked Lv. 6 troops (empire)100 Gems ×15, Gold Key ×1, Rare Conquest Skill Book ×10
13 · Strike Back — Alliance hunted 15 Terrors (Lv. 3+) (alliance)1,000 Gems ×3, Gold Key ×2, Epic Conquest Skill Book ×10
14 · Fearless — 10 alliances reached 55 members (empire)100 Gems ×15, Gold Key ×2Fortress (all Empire Fortresses become Contestable)
15 · Fortress Attack — Alliance holds full control of a Fortress before the countdown ends (alliance)1,000 Gems ×5, Gold Key ×3, Epic Expedition Skill Manual ×10
16 · Armed to the Teeth — 500 Lords own any Lv. 15 hero gear (empire)100 Gems ×15, Gold Key ×2Lv. 5 Terror appears
17 · Monster Slayer — Alliance hunted 25 Terrors (Lv. 4+) (alliance)1,000 Gems ×2, Gold Key ×2, Epic Conquest Skill Book ×10
18 · Grand Conquest — Alliance lifted 60 banners (alliance)1,000 Gems ×1, Gold Key ×3Fertile Land (Lords may enter the Fertile Land)
19 · Crazed Hunter — Empire hunted 2,000 beasts Lv. 18+ (empire)1,000 Gems ×2, Gold Key ×1, Epic Expedition Skill Manual ×10
20 · Battlefield Dominion — Alliance becomes top 20 in the Empire when the countdown ends (alliance)1,000 Gems ×5, Gold Key ×2, 1h General Speedup ×10
21 · The Revival — 100 Lords reached Town Center Lv. 24 (empire)1,000 Gems ×2, Gold Key ×3, Mythic Conquest Skill Book ×10
22 · Solidarity — 6 alliances reached 70 members (empire)1,000 Gems ×2, Gold Key ×5King’s Castle (the Empire center becomes contestable; the controlling leader crowns the King)
23 · The Ascension — Alliance holds full control of the King’s Castle before the countdown ends (alliance)1,000 Gems ×5, Gold Key ×5, 1h General Speedup ×20
24 · Bane of Beasts — Alliance hunted 50 Terrors (Lv. 5+) (alliance)1,000 Gems ×2, Mythic Expedition Skill Manual ×15Lv. 6 Terror appears
25 · Road to Recovery — First 20 Lords to reach Town Center Lv. 30 (empire)1,000 Gems ×2, Truegold ×60Age of Truegold (Town Center 30+ may upgrade buildings further)

Related: Bear Hunt, Bear Hunt Guide