Infirmary

When troops are wounded in Expedition mode combat, they are sent to the infirmary for healing, provided there is capacity in the Infirmary. If additional troops are wounded beyond this capacity, they become permanent losses to your account (although some share of those losses can be recovered at the Enlistment Office building).

Therefore it is important to make sure that your Infirmary is of a sufficient size such that you are able to absorb all of your expected injured troops. The amount needed will vary depending on how much player versus player (or PvP) content you choose to partake in, or how lawless your Empire political dynamics tend to be.

In any case, upgrading the Infirmary will increase the Infirmary Capacity only, it will not increase the healing speed of troops or reduce the healing costs. There are other ways you can improve these things, but they require completing research from the Academy and the War Academy. Additionally, you can further improve your total Infirmary Capacity with the “Ward Expansion” series of research projects in the Academy.

The infirmary is not required to advance past level 1 as a prerequisite for Town Center levels, so you can safely deprioritize it versus other buildings if you feel like you have sufficient capacity.

Finally, you can enhance the speed at which you heal troops in the Infirmary through a technique known as batch healing. Check out this guide to find out more about it.

Plan a Infirmary upgrade in the building calculator

Infirmary upgrade costs (levels 1-30)

LevelPrerequisitesWoodBreadStoneIronUpgrade TimeCapacityPower
1Town Center Lv. 82s200300
2Town Center Lv. 81009s300570
3Town Center Lv. 846040s400975
4Town Center Lv. 81,0002052m 5s5001,515
5Town Center Lv. 84,3008654m 10s6002,325
6Town Center Lv. 810,0002,1005458m 20s7003,540
7Town Center Lv. 839,0007,8001,90016m 30s9005,295
8Town Center Lv. 872,00014,0003,60025m1,1007,050
9Town Center Lv. 9140,00029,0007,40037m 30s1,3008,805
10Town Center Lv. 10260,00052,00013,00050m1,60011,355
11Town Center Lv. 11320,000320,00065,00016,0001h 3m1,90013,905
12Town Center Lv. 12420,000420,00084,00021,0001h 15m 30s2,40016,455
13Town Center Lv. 13590,000590,000110,00029,0001h 32m2,90020,760
14Town Center Lv. 14780,000780,000150,00039,0001h 57m 30s3,50025,065
15Town Center Lv. 151,100,0001,100,000230,00058,0002h 31m4,20029,370
16Town Center Lv. 161,400,0001,400,000290,00074,0004h 16m5,00035,430
17Town Center Lv. 172,300,0002,300,000460,000110,0005h 7m6,00041,490
18Town Center Lv. 183,100,0003,100,000620,000150,0006h 8m 30s7,30047,550
19Town Center Lv. 193,900,0003,900,000780,000190,0009h 13m8,80056,160
20Town Center Lv. 205,300,0005,300,0001,000,000260,00011h 31m10,50064,770
21Town Center Lv. 216,800,0006,800,0001,300,000340,00014h 58m 30s13,00073,380
22Town Center Lv. 229,000,0009,000,0001,800,000450,00022h 28m15,50086,295
23Town Center Lv. 2311,000,00011,000,0002,200,000560,0001d 7h 27m18,50099,210
24Town Center Lv. 2415,000,00015,000,0003,000,000750,0001d 20h 2m22,000112,125
25Town Center Lv. 2520,000,00020,000,0004,000,0001,000,0002d 13h 39m26,500125,040
26Town Center Lv. 2626,000,00026,000,0005,200,0001,300,0002d 22h 54m32,000144,015
27Town Center Lv. 2737,000,00037,000,0007,400,0001,800,0003d 13h 4m38,500162,990
28Town Center Lv. 2849,000,00049,000,0009,900,0002,400,0004d 1h 50m46,200181,965
29Town Center Lv. 2961,000,00061,000,00012,000,0003,000,0004d 16h 31m55,500200,940
30Town Center Lv. 3075,000,00075,000,00015,000,0003,700,0005d 15h 1m66,500228,525

Costs and times shown are for that level only, not running totals.