Conquerors' Camp

The Conqueror’s Camp is your gateway to Conquest mode. Conquest is a single-player Player versus Environment (PvE) campaign where you battle increasingly difficult opposing formations that are pre-designed. Please note that Conquest (and Arena) mode uses different stats and hero abilities than Expedition mode (simulated combat on the world map).

Each stage consists of opposing heroes supported by escort troops, and clearing new stages permanently increases your passive resource generation. Specifically, advancing through Conquest improves your hourly production of Gold, hero experience, and hero equipment, making it one of the best sources of long-term economic growth during your early account development.

Unlike many campaign modes in other games, there is no penalty for losing. If a stage defeats you, simply adjust your lineup and try again. It is important to try and get through the first 200 Conquest levels as quickly as possible (ideally within your first few days of playing Lordrush) since this can be a major driver of early game Gold generation. Gold will be scarce and require rationing between research at your Academy and Furniture in buildings like the Mill or the Kitchen.

Beyond the first 200 levels, you begin to hit a lot of diminishing returns in clearing new stages, and the difficulty increases exponentially. This then becomes a game mode you check in on and try to clear some levels from time to time when you have made major Hero Gear upgrades or unlocked a new hero generation.

This building has no upgrade levels.